What “interactive” buys you
Two things, and they are not the same:Marking a Flashcards, Timeline, Accordion or Interactive video block as Required has no effect —
there is no completion condition to check. Use one of the six gateable blocks when you need a
learner to demonstrate something before moving on.
Multiple choice
A question with a list of answers. Learners pick one, press Check answer, and either get the correct-answer feedback or are told to try again. How it behaves- One answer is selected at a time.
- A wrong answer can be retried as many times as the learner likes — the block only completes when they get it right.
- Only the first attempt counts towards the score. Retrying to reach the right answer does not recover the mark.
Fill in the blank
A sentence with words removed. Learners type into each gap and press Check answers. Authoring it: write the sentence in the text field and wrap each answer in square brackets.- Each blank is marked individually — right ones lock, wrong ones stay editable.
- Matching is case-insensitive and ignores surrounding whitespace.
- The block completes when every blank is right. Only the first attempt scores.
Drag & drop
Learners sort items into categories. Each pair you author is one item and the category it belongs in — so several items can share a category. Items can be dragged, and can also be tapped and then placed, which is what makes it work on a touchscreen. Shuffle is available and on by default.Matching
Two columns to pair up: left items with right items. Same mechanic as drag and drop — drag, or tap one then tap its partner. Needs at least two pairs; Compose warns in the status strip if a pair is left half-empty.Hotspots
An image with numbered points on it. Tapping a point reveals its label and body text, and the block shows how many of them the learner has explored. Completes when every hotspot has been opened, which makes it a good “look at each part of this interface” check. Author it by adding an image to the block, then placing hotspots on it — each has a position, a short label, and a body.Flashcards
Cards with a front and a back, flipped by clicking. Good for terminology and recall practice. There is no completion state and no scoring — a flashcard block is study material, not an assessment.Branching
A scenario made of steps. Each step is a prompt with several options, and each option carries its own feedback. Options are marked good or not:- Choosing a good option shows its feedback and advances to the next step.
- Choosing any other option shows its feedback and leaves the learner on the same step to try again.
- Working through every step completes the block.
Interactive video
A video that pauses at times you set. Each cue has a time, a label and a body; when playback reaches it, the video pauses and the note appears with a Continue button. Seeking backwards re-arms the cues you have passed, so a learner who rewinds sees them again.If the block has no video source, the export lists the cues as plain text rather than failing
silently — useful while you are still assembling a lesson.
Timeline
An ordered list of entries, each with a heading and a body. Learners click a heading to reveal its body. Any number of entries can be open at once.Accordion
Collapsible sections, each with a heading and a body. Unlike the timeline, an accordion shows one section at a time — opening a section closes the others. Use the accordion for alternatives (a set of options where only one applies to the learner), and the timeline for a sequence.Validation
The status strip flags problems as you author:- A quiz with no question, fewer than two answers, or no correct answer marked
- A matching block with fewer than two pairs, or a pair with an empty side
- A flashcards block with no cards, or a card with an empty side
- An empty custom code block